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Untitled-Artwork - 2022-01-15T144005.557.jpg

Enoch, Son of Cain

I tasked myself with creating a main video game character to the best of my ability. Sculpting all his accessories, as well as his weapon, was a new and fun challenge. I was able to play around with Zbrush's new cloth simulation, including its new Dynamic tool.

Design - Molly Brown

3D model - Molly Brown

Softwares - Zbrush, Maya, Arnold, Photoshop

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